Posts tagged gamedev
Construct 2: Kicking the Tires
2I love playing with GameDev tools such as engines, frameworks/libraries, game creators and new languages. I’ve been a big advocate, fan and user of FlatRedBall for some time as you may know.
Today, while reading up on something totally unrelated, I saw a reference to an HTML5 game maker called Creator2. Curious, I read a little about it and decided to play with it this weekend.
I’ve been pleasantly surprised by how awesome this tool actually is. While I don’t think it’s suitable for a super-feature-rich and complex game, it is a More >
Digital Economics 101
2As with all of my thoughts, these are hardly original. I have read a bunch of good stuff about economics and the evolution of digital content across the web that got me thinking about these things. But I like to think that I have a knack for reading and understanding the issues, swirling all of the ideas around, and spitting out a somewhat cohesive explanation of what it all means without using big fancy words. Incidentally, this has ties to my last post about how “free” services aren’t free More >