I don’t want to give away too much right now, but suffice it to say there have been some pretty significant graphic and style changes to Whirlygig over the last week. I still have a lot of graphic work to do so it may be awhile before I post a video showing off the new changes. So, for now I’ll just share the current, mostly-finished, city level. The red box is 1280×720. The copter is in there for reference. You will notice that it has a more grainy, dirty feel to it.

This is not just a mock. I have the foreground and background horizon implemented in game. However, I don’t have level collision created yet and there are some little graphic glitches to fix. Then, I’ll spruce up the menus and such with my new design ideas and create a video to demo it to the [nonexistent] readers of this blog :P

Click the image for full-size.