I love playing with GameDev tools such as engines, frameworks/libraries, game creators and new languages. I’ve been a big advocate, fan and user of FlatRedBall for some time as you may know.

Today, while reading up on something totally unrelated, I saw a reference to an HTML5 game maker called Creator2. Curious, I read a little about it and decided to play with it this weekend.

I’ve been pleasantly surprised by how awesome this tool actually is. While I don’t think it’s suitable for a super-feature-rich and complex game, it is a pretty solid tool for prototyping or creating casual 2D games. I also was pretty impressed by how smoothly it ran.

I built a tiny but mostly-complete space game in just a few hours. The game features Box2D physics integration, health and scoring. Being able to download the editor, follow a single, short tutorial and immediately create a working prototype is pretty incredible.